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- Wingnuts: Game Controls Manual
-
-
- Requirements
-
- Wingnuts requires a minimum of:
- * 68020 processor
- * 2Mb RAM
- * AGA chipset
-
- Extra RAM and a hard drive are recommended.
-
-
- Installing to hard disk
-
- Approximately 2.5Mb of free space will be required to install Wingnuts.
-
- An installer script is included. Simply run the script and follow the on-screen
- prompts.
-
- The Amiga Installer program will be required to run this script. It is not
- supplied due to space limitations, but can be found on many other packages with
- an install script.
-
-
- Saving games to disk
-
- Games may be saved to hard drive. However, only one game may be saved at any
- time.
-
- It is also possible to save out an individual pilot. In multiplayer games this
- allows the players to each load in their own experienced pilot.
-
-
- Serial Link
-
- Games Three or four human players can compete against one another in Wingnuts by
- linking two Amigas together. This is achieved by means of a null-modem cable.
-
- With the serial link cable connected, load Wingnuts as normal on the first
- machine. On the second, double click the "WingnutsSerial" icon.
-
- All selection, setting of options and displaying of match results will take
- place on the first machine. The second will wait until play is started.
-
- A serial linked game will automatically be started if a 3 or 4 player game is
- chosen.
-
-
- Controls
-
- Flight Keys
- Player 1 Player 2
- Joystick 1 Joystick 2 Flight control, fire weapon
- Return Ctrl Increase speed
- Right Shift Left Shift Decrease speed
-
-
- Weapon Keys
-
- Player 1 Player 2
- F6 F1 Guns/Rockets
- F7 F2 Missiles
- F8 F3 Aft Launchers
- F9 F4 Lasers
- F10 F5 Shields/Others
- Backspace ' ~ ' Launch decoy
- Right Alt Left Alt Change Target
-
-
- View Keys
-
- Player 1 Player 2
- > X Look back/forward
- < Z Camera/Missile view
-
- Help Change detail level (in serial mode, 1st machine controls both)
-
-
- Other Keys
-
- Player 1 Player 2
- Right Amiga Left Amiga AutoLand Mode
- H Pause game (only on 1st machine if playing in serial mode)
- Esc (whilst in pause mode) Exit arena
-
-
- Radar Colour Codes
-
- Black (flashing).....Missiles
- Black (solid)........Dropins/Pigeons
- White (flashing).....Hero Pigeons
-